Kommentarer
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SO wait in TFTD, you fight both underwater and on land? Cuz they have stairs in this map and the geoscape looked like the terror site is on land....Unless my geography is all screwed up here....
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Wow, that's really not where Oslo is. On a real map, anyways.
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Good voice, HD quality. +1 like
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Could be worse. Few things level mountains like blaster bombs.
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Thats what i love bout the origonal xcom if you wanted to go in with just grenades you can, you cant even do that on the new one.
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Isn't Tomalek a variation on Tom Selleck? AKA Magnum?
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This team is all full of Olympic throwers, no wonder the aliens have to bring the big guns.
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If I am stilll alive that is, watching now.
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Sure, i am for Rifle/Thermo-Drill combo, before that give me some HE gun, Gascannon or heavy auto, whatever, they deal decent dmg and I LOVE leveling sh*t down with HE or Incendentary ammo :D.
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No cheating or exploits, I say. You get a night terror mission you just deal with it. Don't cheeze it.
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I was hoping for a glorious death, but I guess that'll have to wait...
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well i didnt last long xD
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Something tells me Norway will next time just let the aliens have their way instead of calling X-COM. Doubt there's going to be much city left to save after the smoke and fire clears.
If you enjoyed this video please leave a like, and thank you very much for watching! Check out my channel, or subscribe (it's free!) to keep up! Ironman mode (no reloads), superhuman difficulty, and a single base in the middle of the Pacific ocean. These constraints were inspired by a playthrough Kikoskia had done, but I stepped the difficulty up to superhuman. Mind control has been disabled using the XComUtil, however, only because the mechanic seems broken. See below for a list of other changes by XComUtil as well as a download link. I disabled molecular control due to an inbalance issue. When the aliens use it, they can control anyone regardless of sight, and when you eventually use it the game becomes leap-frog with mind control. To keep the game fair I disable it completely. With the best armor and weapons, you can still die in one hit, and it may still take several shots to bring aliens down, so the difficulty curve is still in place (albeit less pear-shaped). Playlist: http://www.youtube.com/playlist?list=PLhu1IU-H0hU3Kt9kN11CwiI1PtR1iDXZ8&feature=view_all Subscribe: http://www.youtube.com/subscription_center?add_user=closetyeti Get XComUtil: http://www.bladefirelight.com/download For various bug fixes and tweaks. The XComUtil setup I'm using: XComUtil 9.7.442 [Y] Win7 Graphic Issues [Y] Interception Screen Swap [Y] Survey / Escort Ship Swap [Y] Survey Ship Routes [N] Fighter Transport [N] Triton Hard Point [N] Defensive Base Layout [N] Improved Starting Base [Y] Disjointed Base Bug Fix [N] Improved HWP [N] Auto-Firing Pistols [N] Improved Dye Grenade [N] Improved High-Explosive [N] Improved Gauss [N] Inifite Ammo for Gauss [Y] Research Bug Fixes [N] Help From Captured Aliens [N] Post-Combat Messages [N] Soldier Stat Strings [N] Soldier Rank in Name [N] Soldier Kills in Name [Y] Pre-Combat Soldier Sort [Y] Auto-Equip Soldiers [Y] Remove Psionics [N] Always Day [N] Always Night [N] Battle Terrain Randomization [N] Randomized Alien Floor Plan